Thursday, December 18, 2008

Thing 23 - Second Life

Completed the last Thing. Where's a good bar on Second Life??

Wednesday, December 17, 2008

Thing 22 - Gaming

Even digital natives have different learning styles. I particularly liked reading the comments on the article When "digital natives" go to the Library, e.g.

"There should be a distinction here that was not explicitly made. Gaming technology is what needs to be emphasized, not the playing of games with respect to library services.

The digital native and immigrant alike enjoy getting to what they are looking for quickly and reliably.

The authors suggestion that librarians should play more games is best taken lightly, and maybe better stated as librarians should support game technology for providing library services.

Technologies like artificial intelligence and drop down menus can enhance on-line research and browsing of library records.

At issue is the role of the librarian which as the article suggests is changing from a stoic oracle to an enabler for its customers"

and this one:

"But I also think the analogy of game playing can only go so far. Just because I could beat 90% of people on “Madden 2007,” does not mean that I could cut it in NFL training camp. Sometimes, even with information access, the user must take some initiative and not expect to have a virtual information world just handed to them. The virtual world and the real world may look alike, but they are often very different"

and this one:

"This is the current power struggle where the gamer community is trying to wrestle the role of expert from the professional community. It seems like this is a symptom of the gaming culture; kids can play games and manipulate the virtual world, but don’t know crap about the real world. To them, everything is mouse-clicks and flashing lights and anyone who doesn’t get that is a n00b or artard. Did you ever notice that game guides are huge bestsellers? That’s because the game culture is not about discovery, it’s about being given the answer. They’ll say it’s about discovery, but how many people bypass the hard work of discovery and buy game booty with real money? Lots. It’s a real world, virtual world problem. We (librarians) live in the real world whose relevence is diminishing every day. We don’t need to help it along.

Remember that fake Kurt Vonnegut speech about wearing sunscreen? It goes, “Read the directions, even if you don’t follow them.” Great advice. Too bad the digital natives blew that tidbit off. And fyi, video games are damn hard; I haven’t come across one yet that let me advance to the next level without finding the right key or opening the right door—video games are proof that there often is only one way to solve a problem"

Wednesday, December 10, 2008

Thing 21 - Ustreaming

Flash 10 was a problem so not able to complete on own, but have a fair idea of what it can do.

Thing 20 - Slideshare.net and youtube.com

How to Play Rock Viola, Part 2. The violist is not Alex!

Tuesday, December 2, 2008

Thing 18 & 19 - Twitter & Tweeting

Have joined Twitter and started Tweeting. Still waiting for the critical mass of twitterers to join me.

Monday, December 1, 2008